Tuesday, September 21, 2010

DC Comics Bi-Coastal Press Release Interpreted









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Today at The Source, a press release announced that DC Entertainment/Comics was becoming bi-coastal. Here is the announcement (in yellow) along with my no-b.s. interpretation (in red).

(September 21, 2010 – New York) DC Entertainment, as part of its ongoing strategy to integrate the DC Comics business, brand and characters into Warner Bros.
DC Entertainment's ongoing strategy to diminish the importance of the publishing arm.


Entertainment’s content and distribution operations, will relocate its business functions related to and supporting multi-media and digital content production to Burbank, California. DCE’s publishing operations will remain in New York, continuing DC Comics’ 75-plus year legacy of leadership in the comic book arena. These announcements were made today by Diane Nelson, President, DC Entertainment.


We are moving everything and everyone of real importance to Hollywood. But we will continue to let the publishing arm plug along as a cheap feeder league for our Hollywood offices. At least for awhile.

“These organizational changes reinforce the strengths of DC’s greatest legacies – most importantly its people and its creative talent – and offer greater opportunity for maximum growth, success and efficiency in the future,” said Nelson.
We're gonna be firing a lot of people.

“Our two offices will stretch and build their respective areas of focus, while prioritizing and aggressively striving to connect and cooperate more strongly than ever before between them and with their colleagues at Warner Bros.”

DC Entertainment's Hollywood offices will be dictating what DC Comics can and cannot do in New York.

“This strategic business realignment allows us to fully integrate and expand the DC brand in feature films as well as across multiple distribution platforms of Warner Bros. and Time Warner,” said Jeff Robinov, President, Warner Bros. Pictures Group, to whom Nelson reports. “We are creating a seamless, cohesive unit that will bring even more great characters and content to consumers everywhere.”

We can make such an enormous buttload of money off our licensing, web, film, and television we plan to focus primarily on these areas rather than the comics.

The relocation process is scheduled to be completed by the end of 2011, with DCE’s businesses related to the development and production of feature films, television, digital media, video games and consumer products as well as the company’s administrative functions relocating to a Warner Bros.-managed property in Burbank, CA. DC Comics’ publishing operations, which have been the bedrock since the company’s inception with an annual output of over 1,100 comic books, 300 graphic novels and MAD magazine, will remain in New York. The bi-coastal business units will work more closely together to continue elevating the powerful DCE brand.
Once we get everyone settled comfortably in Hollywood, we will reevaluate whether the New York offices are even necessary anymore. This should happen sometime early in 2012.

DC Entertainment was founded in September 2009 to fully realize the power and value of the DC Comics brand and characters across all media and platforms. The senior management team responsible for shepherding DCE through this reorganization is comprised of Nelson, Geoff Johns, Chief Creative Officer; John Rood, Executive Vice President, Sales, Marketing and Business Development; and Jim Lee and Dan DiDio, Co-Publishers of DC Comics.
The DC Entertainment reorganization team are of prime importance to the brand except for one of the last two on the list who may want to be sure his resume is up to date.

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A little bit later in the day, a second press release came out that was ostensibly a "letter" from Dan Didio and Jim Lee as co-publishers of DC Comics to clear up the earlier announcement. The "co-publishers" designation makes me think about Michael and Jim in THE OFFICE and their ridiculous status as "Co-Managers" of Dunder-Mifflin.

The changes happening behind the scenes this week are part of a greater campaign to reshape DC Comics and build a company for the future. Our responsibility as Co-Publishers is to find a balance between short term opportunities and long term vision; between our strengths in traditional print formats and the infinite potential beyond print; between our characters’ rich legacies in the past and the bright promise for the future they hold.
Ummm. Uh... well...here's the deal. Longterm goal appears to be that DC Entertainment doesn't have much use for DC Comics anymore...

As we’ve said before, there’s much to celebrate about DC. The foundation for long-term success is already here.

You ever felt like someone was smacking you in the head repeatedly with a bat and telling you the whole time they love you?

The DC Universe features the modern adventures of the World’s Greatest Superheroes, as envisioned by an exciting mix of new and fan favorite comic book creators. Vertigo is committed to publishing cutting edge, creator owned comic books and graphic novels by a wide array of creative voices.
At least for now, we get to keep churning out super-heroes and stuff for the grown-ups with the Vertigo. Thank GOD we still have Vertigo for awhile longer. If it weren't for FABLES, though, that would'a probably gotten the axe too.

One of our first decisions of the Co-Publishers was to up the publication of MAD Magazine from a quarterly periodical to a bimonthly one. In the wake of that decision, the magazine has seen increased sell-through growth. And we’re thrilled that MAD’s brand of madcap humor now stretches across media, with a highly-rated television show on Cartoon Network. The Usual Gangs of Idiots are an important part of this company and pop culture.
CAN YOU BELIEVE THAT WE ACTUALLY MADE MONEY ON MAD MAGAZINE THIS YEAR?!?!?!?!?!? NOBODY'S MORE SURPRISED THAN US!!!!!!!!!!!

As we move forward, we also have to acknowledge the need for change.
WAAAAHHHHH!!!!! We don't wanna change!!! Stop the hurt!!!!

After taking the comics scene by storm nearly 20 years ago, the WildStorm Universe titles will end this December. In this soft marketplace, these characters need a break to regroup and redefine what made them once unique and cutting edge. While these will be the final issues published under the WildStorm imprint, it will not be the last we will see of many of these heroes. We, along with Geoff Johns, have a lot of exciting plans for these amazing characters, so stay tuned. Going forward, WildStorm’s licensed titles and kids comics will now be published under the DC banner.
Goodbye Wildstorm. Hell. Even WE didn't realize there were still comics published under the Wildstorm banner. Other than Ellis's run on THE AUTHORITY and PLANETARY, there's really not anything of note to be remembered here. Of course, now DC Entertainment gets to claim all the credit now.

After this week, we will cease to publish new material under the ZUDA banner. The material that was to have been published as part of ZUDA this year will now be published under the DC banner. The official closing of ZUDA ends one chapter of DC’s digital history, but we will continue to find new ways to innovate with digital, incorporating much of the experience and knowledge that ZUDA brought into DC.
Buh-bye all you web comic creators. We thought you were a waste of time and effort anyway. Don't let the keyboard smack you on the way out.

We’ll be further expanding our digital initiative and making a lot more news in this space. As part of that transformation, the WildStorm editorial team will undergo a restructuring and be folded into the overall DC Comics Digital team, based in Burbank, which will be led by Jim Lee and John Rood.
Hold it! This is Dan speaking. Jim's gonna be moving to Hollywood???? What does this do for our "Co-Publishers" status here in New York???? Jim! Jim!

With nearly two million free downloads and hundreds of thousands of paid downloads, our digital foray is already reaching a new audience worldwide. We could not be more excited by the successful launch of our Digital Publishing products in June, which exceeded all sales forecasts and will be building on our early success with new applications for DC material on all major formats and hardware, partnering with Warner Bros Digital Distribution. It has extremely been rewarding to hear anecdotal stories of lapsed readers returning to the art form and of brick and mortar stores gaining new customers who sampled digital comics.
Digital is what all the kewl kidz want now. So, that's what we're throwing all our time and money behind now. Paper comics are dinosaurs on their way to extinction.

We remain, as ever, dedicated to working with the greatest creators this industry has to offer, while inspiring generations of creators and readers to embrace this medium that we all love.
It's been fun and it's been real, but really, it's the age of Hollywood for DC and comics ain't gonna be along for that ride much longer. Get used to it.

Jim Lee and Dan DiDio
DC Comics Co-Publishers

Jim "Hollywood" Lee

Head, DC Comics Digital team

Dan "New York" DiDio

DC Comics Co?-Publisher




Thursday, September 16, 2010

The Great Comics Flood of 2010 - ComicMix news

The Great Comics Flood of 2010 - ComicMix news
Tue Sep 14, 2010 — by Mike Gold

The Great Comics Flood of 2010

Loudmouthed OPINION from the Editor-In-Chief

It has been reported that for the first time in 15 months no single comic book gathered more than 100,000 copies in orders in the direct sales market. Make that 93,459, to put a point on it.

Conventional wisdom has it that sales have dropped because the average cover price has gone up, and who am I to question conventional wisdom? But there’s another reason. A big one.

Historically, whenever one of the major publishers (which means Marvel and DC; I’m talking superhero comics here) felt they were being challenged by one or more upstart publishers, that company would flood the market with crap, usually reprints or revivals of frequently cancelled titles. The other publisher would rapidly follow. Before the direct sales tail started wagging the dog, it was believed there was only so much space in the newsstands and DC and Marvel could crowd the others out. That, of course, was nonsense: if the newsstands cared about comic books (how much profit is there in a 40 cent item?) nobody would have to crowd anybody out.

This philosophy extended to the direct sales market. When companies such as First, Eclipse and Malibu were making waves and racking up competitive sales, DC and Marvel started dumping product into the pipeline. How many times could you revive Kull The Conqueror? But retailers had to order at least a few copies because it was a Marvel Comic, and cumulatively all that sucked a lot of bucks out of retailers’ tills. Remember, they buy this stuff non-returnable.

But now comic book stores have dwindled down to a precious few and the big bookstore chains such as Barnes and Noble and Borders are coughing up blood, sales truly suck.

Which makes it real curious to see that Marvel is once again flooding the comics rack. Having finally lost the Kull license, the House of Idea has gone the Oreo Cookies route: they’re jerking their “going to the movies” properties as though they were crack fiends at a milk farm.

For example: the September Marvel Previews (books on sale November) lists no less than six Iron Man titles, eight Thor titles, and 13 Avengers books. There’s also two event series: Shadowland, which winds up with a mere four titles, and Chaos War, which boasts five.

I didn’t even mention the massive – and expanding – X-Men group. That’s old news.

27 issues featuring Thor, Iron Man, and/or The Avengers. Boy, you’d think there was a Thor movie coming out that, oh I don’t know, tied in to the Iron Man movies, to be followed by the big The Avengers movie.

So, why the flood? Is Marvel worried about competition from Boom, Dynamite, and IDW? I don’t think so. They started producing material for this latest dump just about the time the Disney takeover was ratified. They are trying to impress the Mouse.

Disney doesn’t care about their comic book profits, and nor does Warner Bros. Marvel and DC, respectively, are there as R&D, fodder for movies, television and animation – and their concomitant merchandising revenues. All Marvel and DC have to do on the publishing front is show a decent return on investment and their new masters will be content.

It’s hard for me to think of a way Marvel could better promote comic book bootlegging.

Tuesday, September 14, 2010

Wednesday, September 8, 2010

Reviews of FREEDOM FIGHTERS #1 (DC Comics) and THE SCOURGE #1 (Aspen Comics)

FREEDOM FIGHTERS #1

Writers: Jimmy Palmiotti & Justin Gray
Art: Travis Moore
Publisher: DC Comics

“Um...I know its a cliche, but Houston, we have a problem.”
-- Human Bomb

Yeah. It's the Freedom Fighters. Name 'em all: Uncle Sam, Phantom Lady, Black Condor, Human Bomb, The Ray, Dollman, Firebrand, and The Red Bee (maybe also Miss America and Manhunter, a cheap rip-off of The Spirit). Basically, all the Quality Comics heroes from the 40s except for Plastic Man and the Blackhawks. I was first introduced to them in one of those multi-issue JLA epics in the 70s that teamed up the JLA of Earth-1 with the JSA of Earth-2 and the Freedom Fighters of Earth-X. As established within the DC continuity at that time, the FF lived on an Earth where the Nazis won WW2 and they continued to fight the fascist tyranny in the modern day. Years later, the Earth-2 series ALL-STAR SQUADRON retconned the FF as originally inhabitants of Earth-2, but who crossed over to Earth-X to help fight the Nazis there.

Establishing the characters on the alternate Earth gave them a powerful iconic position as, rather than forgettable members of a legion of costumed characters, the sole super-powered heroes of an Earth perpetually embroiled in an endless World War of brutality and oppression.

Then the CRISIS ON INFINITE EARTHS series changed all that and plunked the team back into a continuity that didn't seem to need them. They were outdated, kind of silly, what with the half-naked lady and the corn-pone patriotic cliches spouted by Uncle Sam and the walking “pull-my-finger” joke, The Human Bomb. I mean...really...how do you make this team relevant to the modern DC Universe?

Enter Grant Morrison.

Morrison came up with some whacked out concept for reimagining the team for the modern day that gave them a unique place in the DC Universe. Now, they are tied into the S.H.A.D.E. (super-secret political organization) that sprung out of his SEVEN SOLDIERS project. In other words, the FF deal head-on with political intrigue/ideology, super-heroics, and delightfully twisted villains.

I am a fan.

I bought both the 2006 and the 2008 mini-series written by Palmiotti and Gray. In fact, I believe I even named the 2006 mini-series as a “Best Of” that year in the @$$ies. If I didn't, then it was a close call. So, yeah, I'm pleased to see this new FF ongoing on the stands. Although, if I might digress, I am only committing for 1 year because of Dan Didio's apparently new policy to never keep a team on an ongoing more than a year at a time to “keep it fresh.” “Keep it fresh” to me is just a signal to me to “drop a title” just like I did on POWER GIRL, BOOSTER GOLD, JSA, BATMAN & ROBIN (when the creative team switches in a month or two), etc. With monthlies priced like they are, it's always nice to know that I only have to commit for a year to a new DC title.

This first issue beats the pants off of many other first issues I've been reading lately. I do read a lot of first issues because I'm always looking for the next great thing. But very few ever make me want to pick up the second issue...and even fewer make it to the third. This is good old super-hero action and intrigue. No pages and panels of team members sitting around chit-chatting and sipping coffee. Nope. We kick off the book with Black Condor and Firebrand taking out a neo-Nazi super-villain group calling themselves “The Aryan Brigade” with some outstanding losers like “Bonehead” (who has, yep, bony spikes sticking out of his head). Then the story shifts to the Human Bomb landing a spaceship on an asteroid headed for Earth. Mission? Blow up the giant hurtling rock. Problem? HB discovers the asteroid is actually inhabited by some humanoid alien creatures. The story promptly shifts the action back to Earth where Phantom Lady and Ray encounter a small town full of alien-zombie-fied humans.

Once the Earth is safe again (a feat accomplished through highly entertaining means), the team is reassembled by Uncle Sam for a meeting with the President of the United States to undergo a mission to recover a Doomsday Weapon apparently hidden beneath Devil's Tower by the Confederacy back during the American Civil War. Annnnddddd...an exciting cliffhanger that makes me already start counting down the days until issue 2 hits the stands.

So, here's the deal. Palmiotti and Gray know how to write solid, entertaining comic books. It doesn't matter whether we are talking about humorous super-hero (POWER GIRL), serious super-hero (HAWKMAN), western (JONAH HEX), or time travel (TIME BOMB). It's always always good. FREEDOM FIGHTERS is no exception. In fact, it allows them to play around with the more...psychedelic world of the Morrison concepts...and still give the reader a good, rousing super-hero adventure.

I don't know who Travis Moore is, but he does a bang-up job on the art.

Great characterization. Great pacing. Great concepts. Great art. All adds up to a great little comic book.




THE SCOURGE #1

Writer: Scott Lobdell
Art: Eric Battle & David Curiel
Publisher: Aspen Comics

“You want impossible?! Turn around!”
-- Unnamed Cab Driver

This is a funny comic to review. It's difficult to truly assess it on its own because it's one of those first issues that is essentially the first 15 minutes or so of a movie. As a monthly comic book, it may be a good chapter in a graphic novel, but as a stand-alone floppy....I'm not sold on it.

THE SCOURGE is not a “bad” comic. That is clear. It lets fly the opening salvos of a monstrous assault on humanity and I see the potential inherent in the idea even if it is very derivative in some parts--particularly derivative with what look almost exactly like the “eggs” from the ALIEN film franchise as the source of infection for this transformative plague. The vampire and zombie obsession of the last decade doesn't show any sign of lightening up anytime soon, and the splinter concepts like THE SCOURGE feed off that interest. In this case, instead of vampires, zombies, or werewolves...we now have people infected with something that causes them to transform into living and breathing gargoyles.

The lead hero is a police officer named Griffin, who we learn through his internal monologue, has some personal problems. It is he and his best buddy, Newburgh, who are out on a mountain climb and encounter the aforementioned “eggs” and experience the subsequent infection and transformation of Newburgh into a monster. End of Act 1.

In evaluating why the comic didn't totally work for me, I've gone back through and tried to isolate the writing, art, or both and see what works and what doesn't.

The art is decent. Eric Battle can draw. There's some flaws, but generally, he seems to be a good storyteller and an above average penciller. I'd actually have preferred to see a separate inker on his work to see what someone else could bring to his pencils as far as mood and detail. The dialogue is good, though the cabbie saying “For fig's sake...” had me flashing back to things like “Sweet Christmas!” and “Holy Cripes!” It's a puzzle. Why does the combination not work like I think it should? I'm stuck, once again, having to focus on the pacing of the story. There are lots of panels, but not a lot happens from page to page. In other words, it seems to me that a lot more needed to happen in this comic to hook me. I'm curious about where the plot goes from here, but by the end of this first issue I am not particularly concerned about the lead characters.

Writing serial fiction is not as easy as it seems. The process of structuring individual stories to be able to stand on their own merits and still be a smaller piece of a larger story is a learned skill. Again, not a bad first chapter of a graphic novel or first act of a movie, but for an individual comic book it really needs to be more substantial for me to commit to the individual issues. Instead, it inclines me to prefer waiting until the first storyline is collected so I can get a whole story.

In sum, THE SCOURGE #1 is a decent set-up for something big, but rather than make me want to commit to the monthly it made me want to wait for the trade.

Tuesday, August 31, 2010

Spotlight on "Ghosts"

SPOTLIGHT ON "GHOSTS"

To me, one of those funny things about the publishing media is the "ghost writer." I understand the thinking behind it. Famous people (politicians, actors, nuts, etc.) can sell books simply by putting their names on it. So, the publishers toss money to the celebrity for their name, and then hire someone else to write the books. For whatever reason, everyone else thinks it's just a wink-wink-nod-nod type of thing that doesn't matter. However, I've actually been in the position of "ghost writer" on some things in the past, and while I knew what I was doing, it has always bothered me that someone else gets to claim credit for the work I did. I'm also just cynical enough at this point to never believe any politician or celebrity ever writes their own books. I am, however, willing to at least give due to the "autobiographical" books in that I honestly think those books are usually more of a collaboration between the celebrity and the author. Heh. Although even then, there are exceptions. When Hillary Clinton supposedly wrote her life story, I remember a TV interview where she couldn't "remember" things she had "said" in her own book. But can I just say that my road to cynicism began when I discovered that John F. Kennedy's Pulitzer Prize winning book PROFILES IN COURAGE had actually been written by Theodore Sorenson. To me, that's just outright lying to claim authorship of something you didn't write...and especially something as profoundly resonant as that book. Then, to discover over my life how many books I thought were authored by one person were actually written by someone else. For example, who wrote STAR WARS? George Lucas? Well, that's what it says on every edition I've ever seen of the novel STAR WARS (actually originally subtitled FROM THE ADVENTURES OF LUKE SKYWALKER). But no, it was written by Alan Dean Foster.

Anyway, over the years of my disgust, I've gotten to where I play a little game whenever I walk in a bookstore and see a new novel "written" by a celebrity. The game is: FIND THE REAL AUTHOR. In recent years, it has become a bit easier because the less egotistical of the celebrities will allow the ghost writer(s) to share credit on the cover (i.e., William Shatner with Judith & Garfield Reeves-Stevens). But it is still a rampant practice to hog all the credit for the celebrity when he (or she) probably never wrote one word. That's where the game comes in. Digging through the always lengthy acknowledgements requires some skill to sift and shake until the true author's name finally pops up.
This first installment is for Mr. Glenn Beck's new novel THE OVERTON WINDOW, a political thriller, from the massively popular but also incredibly irritating radio host. Well, let's see....digging through Beck's b.s. takes us to special thanks to first his Viewers, Listeners, and his "Insiders" (who I guess are people who actually pay money to the idiot to get even more garbage from him than his radio show, tv show, and free web presence). Then he declares that they are not racists. What? Then he thanks his poor, unfortunate wife, kids, and some other radio folk. Ah, now he gets to thanking his editor and staff at his publisher Simon and Shuster. That's good...but still no clue as to the actual writer. Did Beck actually write his own novel? No way. Let's turn the page on his incessant acknowledgements...
Page 2. Ugh. Now he's thanking the people that syndicate his radio show and then praising Fox News Network. Blah blah blah. Then a bunch more thanks listing people but not singling one out. What? This can't be right. Let me go back to page 1 and check again....ah. Hahaha. There it is. I actually missed it on first scan. Here it is. One sentence between his family and the editor, he writes: "JACK HENDERSON for pouring his heart and soul into this project. And to Jack's wife, LORI, for letting him."

The nebulous thanks is always the true author. Usually it says something more along the lines of "Without whom this project would never have happened..." or "I couldn't have done it without you..." That sort of thing.

So...hats off to ghost JACK HENDERSON, author of THE OVERTON WINDOW. Hope you get your due in attention and money for this sure to be an instant best-seller.

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My new resume' for your perusal and consideration. Thank you.


Wednesday, August 18, 2010

Review of Superman #702

SUPERMAN #702

Writer: J. Michael Straczynski
Art: Eddy Barrows (pencils) & J.P. Mayer (inks)
Publisher: DC Comics
Reviewer: Professor Challenger

One of the accusations I hate seeing thrown around at people is the claim of "racism." So, since I am loathe to do it here, I am going to instead hurl a charge of "stupidity" at JMS for writing this comic book and to DC for publishing it. Were I not intent on reviewing this comic I would have tossed it after about 5 or 6 pages. For review purposes, I forced myself to finish it. This comic is so awful that I don't even think a review here can be long enough to truly get across all the problems with it.

The basic gist of the plot, so as it is, is that in this second part of the "Grounded" story arc, Superman continues walking across America to reconnect with the little people and today he strolls on into Detroit. Oddly enough, he is not being followed by our paparazzi. That right there puzzles me. Everyone seems to know that Superman is doing this but, yet, the media has enough self-control to just send Clark Kent along to write about Superman's journey. Really? Really? Also, oddly enough, the Detroit that Superman walks into has little to no street traffic, so he can walk down the middle of roads without having to avoid cars. It's almost like a bizarre dream. While in Detroit, the main plot involves Superman dealing with illegal immigration through the most subtly metaphorical episode since...oh....STAR TREK and the planet torn apart from racial strife over which side of the face was white and which was black. Or maybe I should mention the Sneetches? Either way...its a "club-the-reader-over-the-head" style story that irritates the hell out of me.

In this case, however, Superman encounters a SPACE-alien family living in Detroit disguised as humans. After they unsuccessfully attack him without justification with a huge giant robot (that somehow fits inside their modest little wood-frame 2-story in urban Detroit), Superman decides to preach to them about illegal immigration and then they argue back that he's just as much an alien as they are. What? Hem. Haw. Superman says it's not the same, but he's going to let them stay there at least until he figures out what to do with them. Because, you know, Superman is the American immigration czar and controls the lives of any alien immigrants he comes across.

He's not?

Well, then he must be a superior-minded pompous ass who's using his position and powers as a threat to this family. But surely Pa Kent taught Superman not to be like that. I must be reading this story wrong. But wait...

Superman later encounters an old, bald, toothless African-American man who lost his union job when the factories shut down. Argh. Then he kinda has a heart-attack and brilliant Superman avoids the hospital and flies the man to the alien immigrants from earlier in the story. See? Superman has figured out how to extort technology out of them. They have advanced technology there that can heal the old man. Of course, there's no reason for him to have assumed that their technology would work like that on a human, but let's not dwell on that. And let's not dwell on the implications of Superman arbitrarily deciding to save the life of one old man through extraordinary means while ignoring the many others. I guess that's one of the moral conundrums of "playing" God versus "being" God. But I mentioned that Superman extorted the technology out of the aliens. Basically, what Superman does here is demand that they use their technology to heal the old man and then require the aliens to use the billions of dollars worth of gold that they brought with them to Earth to reopen the factories and develop their advanced technology for use by us humans. So, everything is so syrupy sweetly wrapped in a bow. The aliens are after-the-fact "paying" for the right to immigrate here. The old man is healthy again and working at the new factory...as are his former co-workers. New technology is being developed and built to help further our society. And Superman can stand back and smile at another story of the great white savior who knows what is best for the lesser folk and he can start walking off into the sunset....while a menacing Batman looks on. Aren't we all happy now?

Oh...did I forget to mention what happened at the beginning of the issue that made me want to throw the comic away? Yeah, I did. That's the sequence whereby urban black youth (looking to be age-ranged from about 17 to 22) are shown playing basketball. Because, y'know, black kids like to play basketball. And there's one nerdy kid there with his nerd haircut, glasses, and a baggy basketball jersey hanging on his skinny body. Because, y'know, nerds are skinny and wear glasses. The other players, all teh kewl type buff, bald, tatted, etc., mock the nerd and won't let him play because obviously...well...obviously he sucks. Superman steps up in his increasingly un-heroic way and offers to play ball against all of them...including the nerd (who looks suspiciously just like Steve Urkel...because...y'know....all nerdy black kids look like Urkel). The ball players, though, surely aren't stupid. Right? That would be racist to portray them as STUPID street-talkin' basketball players in urban Detroit. So, they make sure and get a promise from Superman that he “ain't gonna fly”. Ah! Now they done gone and beat Superman in the game of street-smarts. Now it's all fair! Five or six street basketball players against Superman and his...super-strength, super-speed, invulnerability, heat vision, etc. Shoot yeah. That's fair. They look so smug because they know that since Superman “ain't gonna fly” then he'll be “E Z pickins”! So....Superman proceeds to use his powers (except for flyin') against these guys and easily defeats them and then, in that demeaning way that a parent might act with a child, he lets Urkel knock the ball out of his hand. And these adult men are so stupid that not a one of them challenges that. They just start treating Urkel like a basketball star because he knocked the ball out of Superman's hand. And Superman looks on in smug self-satisfaction.

The great white savior strikes again.

Wednesday, August 11, 2010

A Review of BATMAN: ODYSSEY #2

My resoundly negative review of BATMAN: ODYSSEY #2
BATMAN: ODYSSEY #2

Writer: Neal Adams
Art: Neal Adams
Publisher: DC Comics